Motion · 3D editor
Showit
Build a scene, aim a camera, and time the motion. A lean editor for 3D stages — from RadicalAI.
The full Showit feature set — scannable, not a wall of text.
Prompt-to-video editor shell
Showit is the Remotion prompt-to-video editor shell — open it and start building.
Patterns
Sine, Cosine, Triangle, Ripple, Grid, Noise, Speech — with preview and Place.
Blender integration
Import a scene with animations, then reload to refresh the live file.
Figma integration
Connect, import, and paste from Figma into the stage.
Timeline range
Set duration in seconds or frames, with presets.
Cameras on the timeline
Camera tracks and keys, with Edit and Camera viewport modes.
Canvas gizmos
Amber box to move, corners to scale, sides to resize, white dot pivot.
Scene lights
Lights, environment, shadows, and ground plane.
Mesh edit
Extrude and bevel faces and edges.
Edit zoom and pan
Wheel and drag to navigate the stage while you place and edit.
Placeholders
Three example previews before you Place — stand-ins first, real assets later.
Particle presets
Smoke, lines, flow, and mesh — plus transforms.
Per-object materials
Metal, rough, and glow on objects and Blender nodes.
Instant show
Preview appears the moment you add something.
A look inside the editor.
Stage
A room in 3D — objects you can place and move.
Timeline
Layers over time. Scrub, trim, and stack motion.
Edit mode
Zoom and pan so the stage stays under your hand.
Materials
Color and finish on each surface, so the shot reads.
Try Showit
Open the live editor. Place something. Move the camera. Scrub the timeline.