Motion · 3D editor

Showit

Build a scene, aim a camera, and time the motion. A lean editor for 3D stages — from RadicalAI.

The full Showit feature set — scannable, not a wall of text.

  • Prompt-to-video editor shell

    Showit is the Remotion prompt-to-video editor shell — open it and start building.

  • Patterns

    Sine, Cosine, Triangle, Ripple, Grid, Noise, Speech — with preview and Place.

  • Blender integration

    Import a scene with animations, then reload to refresh the live file.

  • Figma integration

    Connect, import, and paste from Figma into the stage.

  • Timeline range

    Set duration in seconds or frames, with presets.

  • Cameras on the timeline

    Camera tracks and keys, with Edit and Camera viewport modes.

  • Canvas gizmos

    Amber box to move, corners to scale, sides to resize, white dot pivot.

  • Scene lights

    Lights, environment, shadows, and ground plane.

  • Mesh edit

    Extrude and bevel faces and edges.

  • Edit zoom and pan

    Wheel and drag to navigate the stage while you place and edit.

  • Placeholders

    Three example previews before you Place — stand-ins first, real assets later.

  • Particle presets

    Smoke, lines, flow, and mesh — plus transforms.

  • Per-object materials

    Metal, rough, and glow on objects and Blender nodes.

  • Instant show

    Preview appears the moment you add something.

A look inside the editor.

  • Stage

    A room in 3D — objects you can place and move.

  • Timeline

    Layers over time. Scrub, trim, and stack motion.

  • Edit mode

    Zoom and pan so the stage stays under your hand.

  • Materials

    Color and finish on each surface, so the shot reads.

Try Showit

Open the live editor. Place something. Move the camera. Scrub the timeline.